AI Insights · Timothy · July 2022
Top 5 Shooter Games on Android in Belarus Q2 2022
Discover how the top 5 shooter games performed on the Android platform in Belarus during Q2 2022 with insights into downloads, revenue, and active users.
During the second quarter of 2022, the performance of the top shooter games on Android in Belarus showcased interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these games fared.
World of Tanks Blitz from Wargaming Group experienced fluctuations in its weekly revenue, peaking at around $19.9K in late June. Weekly downloads saw a decline from 4.9K at the end of March to 2.5K by the end of June. The game's weekly active users also showed a downward trend, starting at 105.8K in late March and ending at 92.2K in late June.
Standoff 2 by AXLEBOLT LTD saw its weekly revenue peak at $14.6K in late April, followed by a decrease to $4.4K by the end of June. Weekly downloads also declined from 8.6K at the end of March to 4.7K by the end of June. The game's weekly active users dropped from 383.6K to 296.9K over the same period.
PUBG MOBILE from Level Infinite had a varied performance in terms of revenue, with a peak of $8.9K in late May. Weekly downloads decreased from 8.4K at the end of March to 2.8K by the end of June. The game’s weekly active users also saw a decline from 145.5K in late March to 91.4K by the end of June.
Call of Duty: Mobile Season 7 by Activision Publishing, Inc. showed relatively stable revenue, with a peak of $3K in late April. Weekly downloads decreased from 1.6K in late March to 892 by the end of June. The game's weekly active users followed a downward trend, starting at 24.8K in late March and ending at 18.6K.
War Robots Multiplayer Battles by MY.GAMES B.V. had stable weekly revenue, peaking at $1.4K in mid-June. Weekly downloads varied, peaking at 2.1K in early April before dropping to 1.1K by the end of June. The game’s weekly active users showed an increase from 5.3K in late March to 9.1K in mid-April, before stabilizing around 7.5K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.